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Visual Artist
Space Oddity
Jul 2025
VR & NOVA 360 motion simulator / Unity
An emersive experience with Nova 360 motion simulator where the player pilots a spaceship to explore the lower orbit of the Earth.
A four-people project that's created during a two-week school workshop.
I collaborated closely with my team members on game mechanic&play, environment,
on models and textures, sound design, pipeline management, and overall curation.
I worked individually on elements like the skybox and the VFX particles.
Check out the slides for more details:

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